hipreme_engine v1.0.14 (2023-12-23T18:43:10Z)
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HipParticleSystem.maxActive
hip
graphics
g2d
particles
HipParticleSystem
Will never spawn more than that value
class
HipParticleSystem
uint
maxActive
;
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hip
graphics
g2d
particles
HipParticleSystem
constructors
this
functions
draw
killParticle
setEmissionZone
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structs
EmissionZone
variables
active
config
currentTime
emissionRate
emissionZone
maxActive
particles
spawnAccumulator
Will never spawn more than that value